This was a group presentation that I did with 3 others for my Social Impacts in Video Games course. The topic we chose was MMORPGs, and it was a lot of fun to work on and present.
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Game Development Posts
This was the final project for my Game Design Methodology course in which I and 4 team mates designed a game and built a board game prototype of it. My contributions included the rulebook cover art, some asset art, playtesting, proofreading, and help with game design.
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I wanted to dedicate this week's post to all the games I have 'completed' thus far in my life and what I learned from the awfulness of it all. I go through all the software I've used, what I learned, and how this has helped me decide the direction I want to take my first personal game I am currently working on and plan to present as a midterm project.
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